by Dwayne Phillips The humble light bulb reminds us that we want good things, but “good” changes depending on the person and the purpose. The light bulb is going to save the planet. Perhaps destroy it. I confuse the two sometimes. The incandescent bulb is inefficient. It is if we are considering the amount of […]
Entries Tagged as 'Requirements'
Light Bulbs, Anything Else, and Optimal Performance
January 13th, 2020 · No Comments
Tags: Choose · Government · Leadership · Requirements
Fool Proof…or should It Be?
September 23rd, 2019 · No Comments
by Dwayne Phillips Makers of systems might consider an old, old list when considering the -ilities or non-functional requirements. “This system is fool proof!” said one person. The other person replied, “I know some pretty big fools.”—paraphrase from something written somewhere at sometime. Considering the “fool proof” system brought to my mind a few questions […]
Tags: General Systems Thinking · People · Requirements · Systems
The Database and the Floor
May 2nd, 2019 · No Comments
by Dwayne Phillips Take care how we state the requirements for a database. A spot on the floor often meets the requirements. I attended a meeting recently wherein a senior official with a long, impressive title stood in front of a crowd of several hundred persons and spoke at length (three hours). A major part […]
Tags: Analysis · Communication · Design · Requirements
Last In, Most Important
October 4th, 2018 · No Comments
by Dwayne Phillips We often use a simple yet silly algorithm for ranking requirements. It is easy. I guess that is why we use it. We have a lot of work to do. We have more work than resources. Hence, we have to rank requirements to work the more important ones first. Well, maybe we […]
Tags: Accountability · Choose · Decide · Requirements
Eye’n Fly’n and Buy’n
September 6th, 2018 · No Comments
by Dwayne Phillips A reminder of a basic from systems engineering. There are several baselines we use most of the time regardless of intent or realization. I once worked in an organization that (1) flew machines and (2) practiced systems engineering. One of the favorite phrases of persons there is the title of this post: […]
Tags: Baseline · Design · General Systems Thinking · Requirements · Systems
Systems Engineering and Social Media
November 23rd, 2017 · No Comments
by Dwayne Phillips The recent rash of misuse and abuse of social media reminds us of that old, boring practice called systems engineering and limiting systems to do only what they are supposed to do. Recent news reports point to all sorts of “misuse” and “abuse” of social media platforms like Facebook and Twitter. These […]
Tags: Engineering · General Systems Thinking · Requirements · Systems
Write the User Manual First
September 4th, 2017 · No Comments
by Dwayne Phillips I review an old, and seemingly forgotten, technique for building systems in which we fully describe what a system will be and do. Once upon a time in a galaxy far, far away… Maybe not that long ago, but still…there was a technique for building systems wherein we wrote the user manual […]
Tags: Communication · Design · Expectations · Requirements
Design Success! (or is it failure?)
February 15th, 2016 · No Comments
by Dwayne Phillips If a system designed to last a few months last 12 years, is that a success or a failure? A recent story hailed the success of the NASA Mars rover. The rover was “designed” to last a few months, but is still going after 12 years. Wow! What a great design and […]
Tags: Design · Engineering · Government · Requirements · Systems
Last-In, First-Out Requirements
April 13th, 2015 · No Comments
by Dwayne Phillips I review a requirements-management scheme that indicates no requirements management. I once worked in an organization that built systems. Everyone worked very hard and very long hours. There was one problem: We never delivered a single system Why not? The problem was with managing requirements. Each month we held a requirements meeting. […]
Tags: Management · Requirements · Systems
Two Unspoken Requirements
November 24th, 2014 · No Comments
by Dwayne Phillips Many projects make no sense. They are driven by two unspoken yet paramount requirements. I have seen many projects that were driven by two unspoken but paramount requirements: The project must cost a certain amount of money—no more and no less You have to look like you are trying to do something […]
Tags: Culture · Expectations · Magic · Management · Requirements