by Dwayne Phillips “Just as soon as I build my writer’s cottage, I will write and write and write,” said no one who was actually writing and writing and writing. I am going to write and write and write. But first, I need to: I put the last bullet in the list just for fun. […]
The Writer’s Cottage
December 18th, 2025 · No Comments
Tags: Commitment · Decide · Design · Work · Writing
The AI Crisis
September 11th, 2025 · No Comments
by Dwayne Phillips Borrowing from The Software Crisis of the 1990s, I declare The AI Crisis. A recent report from MIT claims that 95% of AI projects attempted by well-meaning folks fail. Gosh. That is a pretty high percentage. I remember the software crisis of the late 1980s and all through the 1990s. Reports like […]
Tags: Artificial Intelligence · Computing · Design · History · Requirements · Software · Systems · Technology
Would Someone Please Explain “Architecture” to Me
May 12th, 2025 · No Comments
by Dwayne Phillips I suppose I am several generations behind in the lingo of my profession. Is it too much to ask people to speak English or at least define their terms? I read this recently, “Get the architecture right, then the details.” Hmm, sounds like in that case “architecture” means the “high-level design.” But […]
Tags: Clarity · Communication · Design · Thinking · Vocabulary · Word
Notes on “Hungry Authors”
October 31st, 2024 · No Comments
by Dwayne Phillips Thoughts on writing and publishing a non-fiction book. This book strongly recommends having a plan for the business and a plan for the book’s content. I recently finished “Hungry Authors” by Liz Morrow and Ariel Curry, Rowan and Littlefield, 2024. I like the book. It focuses on knowing why you are writing […]
Tags: Communication · Concepts · Design · Notebook · Planning · Writing
Adventures in Medicare and Other Systems Thinking Principles
October 21st, 2024 · No Comments
by Dwayne Phillips It is only healthcare and security in old age. Not very important, huh? In the recent past, I joined Medicare (yes, I am that old). Let’s see, just go to a government website, fill in the blanks, and viola’. Well, being a technically savvy person, I did that, or tried that. All […]
Tags: Design · Error · General Systems Thinking · Government · Management · People · Systems
How Simple Can You Be?
September 19th, 2024 · No Comments
by Dwayne Phillips This is a question we should constantly ask. Try the simplest thing to be, to do, to have. Several years ago, I posed a question to participants at a conference session I was facilitating. The design problem was about storing information from a business. I wanted a design of a system that […]
Tags: Choose · Design · Learning · Problems · Simple · Solutions
A Thousand Assistants
September 16th, 2024 · No Comments
by Dwayne Phillips This is a tried and true method of gathering requirements and specifying systems. Imagine you had a thousand assistants. There are various methods of gathering requirements and specifying systems. A basic one is to imagine a thousands assistants awaiting your request. If you had a thousand assistants, what would you have them […]
Tags: Analysis · Design · General Systems Thinking · Requirements · Simple · Systems
Let the Marketplace Decide
July 22nd, 2024 · No Comments
by Dwayne Phillips Let’s stop hyperventilating about this and that AI thing. The marketplace will decide and with more wisdom than myself. I just read yet another article about yet another artificial super-duper large language model. How can a model of something be larger than the something? Isn’t a model a smaller representation of something? […]
Tags: Choose · Decide · Design · Error · General Systems Thinking · Systems
Pretty Printing
June 24th, 2024 · No Comments
by Dwayne Phillips Sometimes it is worth the effort to make the output “look good.” Sometimes this pretty printing is a waste and only aggravates those involved. This past week at work I spent hours and hours pretty printing. We had “done the work” and were trying to make a printout of the work for […]
Tags: Appearances · Clarity · Communication · Design · Expectations · Please · Work
Hand Jamming
June 17th, 2024 · No Comments
by Dwayne Phillips When building systems, reduce the amount of intricate typing required by users. Sometimes we forget this and require too much hand jamming. I ran across the phrase “hand jamming” recently at work. I hadn’t heard that in years. I was happy to hear that some people still knew it and knew what […]
Tags: Design · Error · Mistakes · Simple · Tools · User · Writing